Love is in the air at Thick Skull Adventures!

Posted by on 10:37 pm in Inside the Thick Skull | 0 comments

Our fabulous and talented website designer/webmaster/web maintainer/web jockey Mr. Devin “Devo” DiNardo has asked our beloved graphic designer Ms. Catherine “Cat” Harkins to be his wife and she has joyously agreed! Everyone over here at Team Thick Skull Adventures are very excited and, as appropriate, are looking forward to any and all upcoming bachelor/bachelorette parties!

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New Attack of the Fawgs teaser advert

Posted by on 7:52 pm in DCCRPG, RPG | 0 comments

New advertisement for the upcoming adventure. As always, graphics by the fabulous Catherine...

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Frawgs, Larvik 1, and Larvik 2 update

Posted by on 8:00 pm in DCCRPG | 0 comments

Writing Update Attack of the Frawgs update: My partner in crime, the lovely Ms. Catherine Harkins, is working on the one-sheet for the module for adverts. I’ve drawn 2 of the 3 maps which will be included using Campaign Cartographer 3. I’ve also done the first edit of the Adobe InDesign layout; once I do my first pass, Cat comes in and waves a magic wand and the InDesign file goes from looking like a plain-old Word doc to something magical. She’s like Cinderella’s fairy godmother that way. I’m confident all will...

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Merry Christmas and Happy Holidays 2011!

Posted by on 11:54 am in Inside the Thick Skull | 2 comments

I’d like to wish all my old and new friends a Merry Christmas and Happy Holidays. It has been an exciting and fun first year for us here at Thick Skull Adventures. It was almost a year ago when this website when live, but we really started seeing more traction once Haunting of Larvik Island was released in June 2012. In that time, I’ve had the great honor and pleasure of meeting many new fans and RPG industry folks. It’s been an exciting time and it’s the feedback and comments I get from customers, reviewers, friends,...

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Why I’m now writing for DCC RPG

Posted by on 11:24 am in DCCRPG, RPG | 0 comments

Happy Holidays, Thick Skull Adventure fans! I know it’s been a while since I made a blog update, but that does not mean we’ve been idle over here at Thick Skull Adventures. In fact, over the last few months I’ve been completing work on our newest adventure, Attack of the Frawgs. In addition to the general excitment of completing a new adventure, I’m also particularly pleased with this one as it’s one of a half-dozen or so third-party publisher products approved to be used with the new Dungeon Crawl Classics Role Playing Game (DCCRPG) from...

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Reviews, Open-Ended 4E D&D Adventures, “Larvik 2” and Too Much Plot

Posted by on 8:30 pm in 4ED | 0 comments

I haven’t posted any news in a while so this one is a bit of a biggy. I’m not sure if I’ve posted this before, but I effectively leapfrogged 3rd Edition D&D completely. In fact, most of the adventures I played for that rule set was using online games, specifically Atari’s Temple of Elemental Evil and Bioware’s Icewind Dale II. I bring this up to make this point: the bulk of my D&D experience was based on 1ED rules. In fact, the The Haunting of Larvik Island has its origins in a small 4-page homegrown module (entitled simply, “Larvik...

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Mini-Review of The Haunting of Larvik Island

Posted by on 4:43 pm in 4ED | 0 comments

Mini-Review of The Haunting of Larvik Island by Ed McIntosh Impressions regarding the module “The Haunting of Larvik Island”. Review published on ThickSkullAdventures.com with Ed McIntosh’s permission. What could be improved: The back cover includes giant seagulls, kinda cheesy. (Okay, they are supposed to be Albatrosses, but they don’t look heroic either way.) Felt back cover has better art than the front cover Some typos in a few places of text Hmmmm, so the mysterious caverns are usually waterlogged. Don’t we have spells that allow...

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Thick Skull Adventures at book signing

Posted by on 5:17 am in Inside the Thick Skull | 0 comments

On July 9, 2011, we had the opportunity to do a promotional signing of the new adventure, “The Haunting of Larvik Island” at the Game Kastle in Santa Clara, CA. Game Kastle was holding one of their regular “Flea Market” events where folks come and sell old & new games, minifigs and other goodies; we setup a table to promote the new module. It was a really great experience and a great opportunity to meet with many of the local gaming fans here in San Jose/Santa Clara. It was a fun-filled day as friends, family and...

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Haunting of Larvik Island PDF updated to 1.02

Posted by on 4:20 pm in 4ED | 0 comments

Faithful adventurers, I have updated the .pdf version of “Haunting of Larvik Island” on RPGNow.com to version 1.02. This version fixed some rendering issue with the “wood plank” banner graphic used on section headings. Apparently this graphic was rendering dark on iPads and Mac OS X’s Preview application. For anyone keeping score, here’s the change log for the version of the file: 1.02: fixed wood plank graphic, added Michael Murdock as a playtester (sorry for forgetting you the first time, Mr. Murdock!)...

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Behold, the cover!

Posted by on 5:19 am in Uncategorized | 1 comment

I’ve been holding off on publishing the cover until we were closer to print, but as the b0oks are now being folded and stapled as we speak, and will be in bookstores within a couple of weeks, I’m feeling confident enough to now share. Please join me in thanking my fabulous artist Mr. Antoni Layos Tira and fabulous (and long suffering) graphic designer Catherine Harkins, without whom, this project would have never seen the light of day....

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