Happy holidays, everyone! It’s been a while since I’ve posted but I wanted to give a couple of updates on things I’ve been up to this year. I’ve submitted two projects this year, only one of which has been publicly announced: DCC 105: By Mitra’s Bones, Meet Thy Doom! – this is a brand new adventure set in the Dark Tower universe. I had a lot of fun writing this adventure, and I’ll have more to say about it once it is closer to...
Read MoreComing Soon: The Lighthouse at Shipbreaker Shoals
The Lighthouse at Shipbreaker Shoals The latest chapter in the Attack of the Frawgs/Haunting of Larvik Island saga. Written by Anne Hunter (with some tweaks by me), this level-1 story is a “bridge adventure” between the events in Frawgs which then builds into Larvik (but don’t worry, it can be played standalone as well…) Should be in stores sometime in 1H 2021. Editor: Jeffrey Scifert Cover Art: FRK...
Read MoreThick Skull Adventure products now on d20pfsrd.com
In other news, I’ve joined with my DCC RPG Third Party Publisher brethren in making my PDF’s available for sale on d20pfsrd.com. You can find Attack of the Frawgs and Haunting of Larvik Island with the other DCC RPG products for sale on that site. Have fun!
Read MoreFrawgs Restocked. Dragon*Con. Larvik DCC and the Secret Project
Hey thickskullers, a couple of quick updates. Print version of Attack of the Frawgs Restocked. I dropped off a pile of copies to my distributor Warpath Games and I’ve seen they’ve made it through the distribution channel to online retailers. You can now (or very soon) pickup your print copy of Frawgs at all the usual places you’d expect (FRPGames.com, NobleKnight Games.com, eBay, your FLGS, etc.) Dragon*Con this weekend, and Frawgs will be there As I...
Read MoreLarvik sent for approval, Frawgs Updated
Hello all, for once a positive update! Haunting of Larvik Island almost there… I’m pleased to report that The Haunting of Larvik Island has been submitted to Mr. Goodman for his approval! Woohoo! This approval process is the final step in the publishing process for DCC RPG adventures (well, for the PDF adventures, anyway…) It’s how Mr. Goodman is able to maintain quality control over the DCC RPG materials released with his compatibility logo with his...
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