Larvik Status Update 20-Oct-2010

Posted by on Oct 20, 2010 in Uncategorized | 0 comments

I’m now within 3 monsters from finishing the first draft.  I finished a new custom monster tonight, and in my next big writing session, I will finally write the monster stats for the boss monster itself. The more important news, is that I’ve enlisted an old friend going all the way back to junior highschool, to provide some illustrations.  He sent me a draft of one of the PCs today (a large half-orc looking barbarian type) that I will certainly find a home for in the...

Read More

Larvik Status Update 12-Oct-2010

Posted by on Oct 12, 2010 in Uncategorized | 0 comments

[This article was originally authored in Oct 2010 but published later.] Yesterday I finally started digging into Campaign Cartographer 3 and Dungeon Designer 3.  This application is NOT for the timid.  I am still entranced by the promise of the beautiful maps I know it will create, but I’m now a bit afraid that this will not come lightly.  Still, like all parts of this project, I’m assuming that it will come easier as I get deeper into it. Thurs night will be the next game...

Read More

Larvik Status Update 10-Oct-2010

Posted by on Oct 10, 2010 in Uncategorized | 0 comments

[This article was originally authored in Oct 2010, but only recently published.] Today is actually the first entry of the author’s log, but I’m actually going to be putting in some of the historical issues before I got here for posterity.  I’d actually started writing the module back in 2004, after Matt Murdock and I started getting inspired by the Oak Island mystery.  We wrote a very brief outline for the module (much different from what it looks like today, but you can...

Read More