One experience I am fortunate enough to enjoy each year is to go down to Comic-Con in San Diego and immerse myself in all the sights, smells, colors, and costumes provided by that event. This year was no different and as usual I was able to snap lots of pictures of the myself alongside the various cosplayers who attend. As an added bonus this year, I learned that Mario Torres was judging a session of Attack of the Frawgs being played nearby at Gam3rCon which was taking...
Read MoreFrawgs at Gam3rCon and Dragon*Con
I’ve heard from two judges that Attack of the Frawgs will be on the game floor at 2 upcoming conventions. Gam3rCon 2013: San Diego, CA (July 18-21, 2013) While it’s not yet up on the schedule page, I’ve been told that Frawgs will be held at the following times: Friday July 19, 2013: 6pm – 11:30pm Saturday July 20, 2013: 2pm – 7:30pm More info can be found on the Gam3rCon website. And as a special treat (to me anyway…) As I goto ComicCon...
Read MoreThe new full page ad is here!
Cat has done her magic once again! This will be the new one page ad we will use in books and magazines and such to promote our two DCC RPG modules. It represents the addition of The Haunting of Larvik Island DCC to the portfolio!
Read MoreRemastering Larvik from D&D 4E to DCC RPG Pt 2: The Maps
Remaster? Conversion? Rewrite? As you all hopefully know, I’ve been busy over the last few months remastering The Haunting of Larvik Island to DCC RPG. As I talked about here it has been a multi-step process. One of the tenets of making this a “remaster” vs. a “conversion” as I didn’t just want to convert the text blocks, I wanted it be DCC RPG native from the ground up. In fact, it is probably more accurate to say that this has been a...
Read MoreWriting Update: April 20, 2013
Here’s the latest folks: Writing Update: Larvik 1 DCC Remaster. Writing is “feature complete” as we’d say in my software life. Now going through playtesting and will make modifications based on those changes. Commissioned new artist for interior maps and they look great, and commissioned Tony to update the cover, player handouts, and original island maps to make look more DCC-oldschool vs. the original 4E polished look. Larvik 2: My brother and I...
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