Larvik finds some copper, Shaman print edition, TSH-005

Posted by on Oct 25, 2014 in DCCRPG, Inside the Thick Skull, Writing | 0 comments

Hello Thick Skullers, Well as you know, last week was a bit of a doozy for me, losing my friend to cancer and then celebrating his life at wakes, funerals, viewings, etc.  I’m slowly trying to get my game head back in order. It will take some time. Here’s a couple of game-related updates: Haunting of Larvik Island goes Copper I was pleased to see that The Haunting of Larvik Island reached “Best-Selling Copper” status on It took about a...

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Happy New Year! 2014 Release Schedule

Posted by on Jan 7, 2014 in DCCRPG, Writing | 0 comments

Hello Thick Skullers! I just wanted to check in and thank you guys for a lovely 2013. The Black Friday sale was a big success: moving about 40 copies (almost equally split between Frawgs and Larvik 1, but Frawgs did sell a few more copies…) in PDF’s. My thanks to everyone who picked up a copy! I also wanted to give an update on the writing projects. I currently have 3 projects in the works in various stages of development: Untitled Project “TSA-004”...

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Frawgs Restocked. Dragon*Con. Larvik DCC and the Secret Project

Posted by on Aug 29, 2013 in Inside the Thick Skull | 0 comments

Hey thickskullers, a couple of quick updates. Print version of Attack of the Frawgs Restocked. I dropped off a pile of copies to my distributor Warpath Games and I’ve seen they’ve made it through the distribution channel to online retailers. You can now (or very soon) pickup your print copy of Frawgs at all the usual places you’d expect (, NobleKnight, eBay, your FLGS, etc.) Dragon*Con this weekend, and Frawgs will be there As I...

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Frawgs, Larvik 1, and Larvik 2 update

Posted by on Jan 24, 2012 in DCCRPG | 0 comments

Writing Update Attack of the Frawgs update: My partner in crime, the lovely Ms. Catherine Harkins, is working on the one-sheet for the module for adverts. I’ve drawn 2 of the 3 maps which will be included using Campaign Cartographer 3. I’ve also done the first edit of the Adobe InDesign layout; once I do my first pass, Cat comes in and waves a magic wand and the InDesign file goes from looking like a plain-old Word doc to something magical. She’s like...

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Why I’m now writing for DCC RPG

Posted by on Dec 23, 2011 in DCCRPG, RPG | 0 comments

Happy Holidays, Thick Skull Adventure fans! I know it’s been a while since I made a blog update, but that does not mean we’ve been idle over here at Thick Skull Adventures. In fact, over the last few months I’ve been completing work on our newest adventure, Attack of the Frawgs. In addition to the general excitment of completing a new adventure, I’m also particularly pleased with this one as it’s one of a half-dozen or so third-party publisher products approved to be used...

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