Frawgs, Larvik 1, and Larvik 2 update

Posted by on Jan 24, 2012 in DCCRPG | 0 comments

Writing Update Attack of the Frawgs update: My partner in crime, the lovely Ms. Catherine Harkins, is working on the one-sheet for the module for adverts. I’ve drawn 2 of the 3 maps which will be included using Campaign Cartographer 3. I’ve also done the first edit of the Adobe InDesign layout; once I do my first pass, Cat comes in and waves a magic wand and the InDesign file goes from looking like a plain-old Word doc to something magical. She’s like...

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Why I’m now writing for DCC RPG

Posted by on Dec 23, 2011 in DCCRPG, RPG | 0 comments

Happy Holidays, Thick Skull Adventure fans! I know it’s been a while since I made a blog update, but that does not mean we’ve been idle over here at Thick Skull Adventures. In fact, over the last few months I’ve been completing work on our newest adventure, Attack of the Frawgs. In addition to the general excitment of completing a new adventure, I’m also particularly pleased with this one as it’s one of a half-dozen or so third-party publisher products approved to be used...

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Observations on Dungeon Crawl Classics RPG Beta

Posted by on Jun 15, 2011 in DCCRPG | 0 comments

Goodman Game’s Dungeon Crawl Classics RPG Beta has arrived. Gentle readers, before I go much further let me come clean on two points: I’ve been playing D&D for a long time, but the bulk of that role-playing happened using AD&D rules.  I mostly leapfrogged 3rd Edition altogether going (more or less) straight from AD&D and 2ED until a few years ago when I took up 4ED. In those later years, I became a fan Goodman Game’s DCC modules. IMHO, they are this...

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